Monday, March 23, 2026

The Spy Action RPG

This is a game inspired by Conqueror of Kamelia, and the Bourne Movies.

Rules:

  • Characters have no traditional attribute stats.  Only year of birth, backstory, passports (name and country), and equipment (each can carry 1 pistol without being noticed in urban environments)
  • All fights are 1-on-1 even if they aren't.
    • A fight between 1 PC and 20 enemies is resolved as a series of 1-1 fights. 
  • The cooler character always wins in a fight.
    • Coolness is determined by consensus based on the following in order of importance:
      • The character with more unique attributes is cooler. 
      • The character with more unique training is cooler. 
      • If two characters are equally cool, the older/more experienced character is cooler.
    • If two characters who are equally cool fight, the one with more wounds at the start of the fight wins but begins slowly dying after the fight. 
  • Slowly dying takes 10 minutes in real time and while slowly dying a character may not be killed by anything.
    • If a character falls into a body of water while slowly dying they automatically live but may not return within the same session.  
      • After this they appear a month later in a location determined by throwing a dart at a world map.  
  • Wounds can be physical or emotional but always slow a character down slightly and make them more noticeable in a crowd.
  • Player characters know the language of every country they have a passport in and speak as a native.
  • If a character points a gun at another character within arm's reach the gun may be disarmed and taken without any risk.

Characters start with a backstory, 2D4 passports and associated aliases, a pistol or switchblade, a sniper rifle in a duffel bag or 3 burner phones, and 3D100 Euros in cash.

No comments:

Post a Comment