This is a game inspired by Conqueror of Kamelia, and the Bourne Movies.
Rules:
- Characters have no traditional attribute stats. Only year of birth, backstory, passports (name and country), and equipment (each can carry 1 pistol without being noticed in urban environments)
- All fights are 1-on-1 even if they aren't.
- A fight between 1 PC and 20 enemies is resolved as a series of 1-1 fights.
- The cooler character always wins in a fight.
- Coolness is determined by consensus based on the following in order of importance:
- The character with more unique attributes is cooler.
- The character with more unique training is cooler.
- If two characters are equally cool, the older/more experienced character is cooler.
- If two characters who are equally cool fight, the one with more wounds at the start of the fight wins but begins slowly dying after the fight.
- Slowly dying takes 10 minutes in real time and while slowly dying a character may not be killed by anything.
- If a character falls into a body of water while slowly dying they automatically live but may not return within the same session.
- After this they appear a month later in a location determined by throwing a dart at a world map.
- Wounds can be physical or emotional but always slow a character down slightly and make them more noticeable in a crowd.
- Player characters know the language of every country they have a passport in and speak as a native.
- If a character points a gun at another character within arm's reach the gun may be disarmed and taken without any risk.
Characters start with a backstory, 2D4 passports and associated aliases, a pistol or switchblade, a sniper rifle in a duffel bag or 3 burner phones, and 3D100 Euros in cash.
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