Time in the Empire is measured in Annums (revolutions of the Mother around the local star), Starsigns (There are 10 per Annum) and Orbits (revolutions of the moon Spatha around the unseen Mother). The starsign that a Mere hatches under determines much of their personality and abilities. The time of hatching is extremely random and those of the upper classes have been unable to make their offspring hatch more consistently under the more auspicious signs. Each sign is named after a creature thought to resemble the constellation.
Psywurm - Psywurms are dragons who live in the seas surrounding the Continent and can fly through the skies. The Psywurm sign is often considered the most revered and dignified of starsigns. Those of this sign can move objects up to twice their weight with psychic magic.
Shellback - Shellbacks are gigantic shelled creatures who spend half the Annum in the sea and half sunning on the shores of the Continent. Those born under this sign injure at 12 damage.
Sprillan - Sprillan are four eyed tree-dwellers that can see into the future. Those of the Sprillan sign can glimpse up to 20 seconds into a possible future once per Orbit.
Grulkan - Grulkan are big hairy creatures of unusual strength and endurance. They are typically calm but become berserk when provoked.
Gosterbeak - Gosterbeaks are long legged creatures whose wings allow them to run at an incredible pace and safely glide down small cliffs.
Nebis - Nebis are long tailed seabirds who grab fish with their tails while flying.
Lattu - Lattu are round amphibious creatures who dwell in the Great Acid Sea and come out in great numbers during Alkahest Storms to hunt and destroy property. Those of this sign heal 2 damage during each night of rest.
Lyree - Lyree are an extradimensional creature which can be summoned by those of the Lyree sign. They are perfect hunting predators with long powerful clawed arms and a razor sharp crested horn on their heads. They are psychically linked when summoned and the summoning Mere goes completely unconscious when doing so. Lyree can be summoned with a successful Might check, which is made at advantage during the Lyree Sign.
Virmoot - Virmoot are small furry rodents who dwell in cesspools and sewers.
Skual - Are psychic bloodsucking parasites that leech on larger creatures in the night. Those of this sign can read minds and make themselves psychically invisible but only for 1D10 minutes after consuming the blood of a creature of the same species they are manipulating. Skual-Signed Mere are distrusted and often pretend to be of another sign.
When making a character roll D10 to determine Starsign:
10 Psywurm
9 Shellback
8 Sprillan
7 Grulkan
6 Gosterbeak
5 Nebis
4 Lattu
3 Lyree
2 Virmoot
1 Skual
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